The first world experiment of 3D mapping on 2D objects in motion achieved via remote control of two industrial robots and the combined use of different technologies.
0 – 5 | 2013 | 3D Mapping | Experimental | USA | Video Art
“Box” is a “demonstrative” shortfilm published by Bot & Dolly, a San Francisco-based production house specialized in robotics, automation and shooting techniques, focused in finding innovative visual solutions through the combined use of different technologies. In the video, a performer moves within a ever-evolving set and interacts with two panels whose surfaces recreate a virtual environment in which three-dimensional objects and shapes undergo changes and movements inspired by principles of magic such as transformation, levitation, intersection, teleportation, escape. This is the first world experiment of 3D projection mapping on 2D moving surfaces handled with millimeter precision by two industrial robots, “Iris” and “Scout”, normally used in car manufacturing, coordinated by a software called Maya specially developed by the team.
Besides, Bot& Dolly has provided Alfonso Cuarón and famous visual effect company Framestore with the tools necessary to execute complex cinematography in Academy Awards winner Gravity based on computer previsualizations, in live action with robots and other onset hardward. This short is in fact a real statement of intent for tomorrow’s cinema capable to unleash the imagination of any film-maker. The system is designed to control and synchronize with extreme precision camera movements, lights activation, and moving physical objects on which CG elements are projected, thus hybridizing the real world and the virtual in a brand new configuration. Needless to say the applications of this technology may go well beyond pure cinematography to find original applications in architecture, performance art, experiential installations, simulation devices, video-gaming. Playing a bit with the imagination, you can think that in the future it will be possible to recreate entire virtual worlds, but physically interactable, in which actors or performers can move in extremely complex and ever changing environments. We’ll see in the coming years.
Uptdate: the creators of Bot & Dolly has also published a very interesting “Behind The Scenes” in which they speak more specifically about the shooting techniques and the software used, the potential of this innovation for the film medium, and their upcoming projects. Check it out.
Tommaso Fagiolicomments powered by Disqus